Capes & Cowls

Capes & Cowls is a rules-light tabletop roleplaying game about SuperHeroes. One player is the Narrator who controls The City, its Citizens and the Villains within. The other players take on the role of Super Heroes of their own design, sworn to protect and defend The City. The game can be set up in a few minutes and played as a one-shot for an evening of fun, or as an ongoing campaign where the heroes work and grow together to thwart Villain after Villain.

We think you might like this game if:

  • You're looking for a tabletop RPG to play with your kids (or one they can play by themselves). We've tested this game with players as young as 5.

  • You're interested in trying a tabletop RPG but are intimidated by other systems with lots of rules. The core rules for Capes & Cowls are just 8 pages (with comics).

  • You're an experienced RPG player looking for a "change-of-pace" game that's simple and light-hearted.

The rulebook also contains:

  • 11 Quick-Start Plots to get your game going with little or no preparation.

  • 16 random tables covering all the important aspects of the game - Heroes & Villains, Citizens, Factions and Adventure Prompts.

We had a ton of fun making and testing this game. We hope you have just as much playing it!

So Where can I get it?

Starter Kit Box Set

Currently unavailable as we have to switch print-on-demand partners. Should be available again soon. Fill out our Contact Form and we'll let you know!

Digital Rulebook (PDF)

Available through either:

itch.io or DriveThruRPG